Gaze-tracking is used extensively in many different industries to study human perception. In particular, information regarding how the human eye reacts to stimuli is important in developing efficient and usable interfaces that exclude superfluous elements. This project will focus on utilizing a gaze-tracking enabled Virtual Reality Headset (SMI HTC Vive) to allow the user to interact and/or perform tasks on either a virtual environment or an augmented reality environment.
Undergraduate
an implementation designed to enhance the user experience with the gaze-enabled HMD, that can be used to perform a user study.
A user study performed with this device, and an evaluation of the results.
None
Lab allocations have not been finalised