There are many tools to help Minecraft players produce large structures and buildings. Some of these work within the game as mods and some are external tools. This project is to design and create an external Minecraft world editor to make it possible to produce large structures using a programming by demonstration environment. This environment should also produce readable scripts for users to fine tune their constructions.
Utilise user centred design principles to find specific requirements.
Iteratively implement and test the environment. Show the success or otherwise of the environment.
Make the environment available to the Minecraft community.
Comfortable with Minecraft and a basic understanding of 3D programming.
Lab allocations have not been finalised