The purpose of this project is to create a prototype,
touch-sensitive game controller; that is, a game controller that can detect the
pattern of contact between it and a player’s hands.
The prototype can be constructed by attaching capacitive touch sensors to an existing game controller. A model will be developed to interpret the output from the touch sensors.
Areas of research will include: an investigation of flexible touch
sensing technology currently available; an exploration of computational
requirements; and a model to interpret sensor output. Dip coating technologies
could also be appropriate for application of the sensors. Investigation into
other applications, such as health and safety: ability to sense the way in
which object as being touched could predict fatigue related injuries or
detecting improper use of equipment could also be undertaken.
Undergraduate
A software and hardware gadget that can be used as a game controller.
None
Lab allocations have not been finalised