The University of Auckland

Project #5: VR based vine pruning training simulator

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Description:

This project will involve the development and investigation of using VR to train people to conduct the task of pruning vines correctly. Using an Oculus Quest the team will develop a simulation environment that will display realistic-looking vines in order to train workers which vines should be removed and which should be left behind. Further work will investigate how this tool could be gamified to help improve the quality of training and improve the overall performance of the workers in the real-world.

This work forms a part of CARES human-assist (MaaraTech) project funded by MBIE.

 

 

Type:

Undergraduate

Outcome:

The outcome of this project will be a vine pruning training simulator that has been evaluated in a human usability study.

Prerequisites

Software engineering student

Specialisations

Categories

Supervisor

Co-supervisor

Team

Lab

Lab allocations have not been finalised