Description:
There are a number of collaborative boardgames that are designed to fostor interaction and collaboration between people. This project will build an interactive, tabletop computer version of one of these games. The tabletop computer game will then be used to explore different aspects of how people collaboratively play games together and the influence of technology on these games.
Type:
Undergraduate
Outcome:
- Conversion of a collaborative boardgame into a tabletop computer game (e.g. Castle Panic, Forbidden Island or similar)
- Development of tangible playing pieces for use with the game
- Evaluation of the usability and playable of the system
- (Optional) Comparision of the boardgame with the tabletop computer game
Prerequisites
None
Specialisations
Categories
- Games & Education Aids 1
- Human Computer Interactions
Supervisor
Co-supervisor
Team
- Aditya Krishnan
- Terence Qu
Lab
Lab allocations have not been finalised