The University of Auckland

Project #78: Computational generation of design solutions for Warman Design Projects

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Description:

This project will develop a `system' for proposing design solutions to Warman Design Projects. You will analyse past Warman competition rules and develop a systematic way of summarising the main requirements from those rules (for example, does the device need to move in straight lines, does it need to move along curved paths, does it need sort items by weight, size or color, does it need to expand in size, etc). You will then develop a system which proposes a combination of solution elements (motion system concepts, sorting system concepts etc) depending on the particular requirements at hand. The system can be implemented in Excel, Matlab or any other suitable software you are familiar with. You will assess whether the generated solutions are realistic for past years' competitions.

This is a continuation of a successful project from last year. The work will be mainly software-based so you should be comfortable with programming to build on and improve on last year's solution. Last year a solution was developed in Python, so comfort with this language would be an advantage. There is no requirement for lab work, so you will be able to work at your own pace.

Type:

Undergraduate

Outcome:

`system' for proposing design solutions to Warman Design Projects

Prerequisites

None

Specialisations

Categories

Supervisor

Team

Lab

Mechatronics Teaching (405.822, Lab)