The University of Auckland

Project #78: Virtual reality installation to study embodiment

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Description:

This project involves iteratively refining a participative Unity-based installation where users experience immersive sound and visual feedback with a motion capture suit and VR headset. The immersive application directs gallery-visitors’ attention in various ways with sound and particle effects (for example: https://www.youtube.com/watch?v=wb_jM2kbqTA).  The practical goal would be to refine the development of a complete gallery installation experience. The research goal would be to understand how the application affects sensory perception, embodiment, and subjective experiences. Over the year, we would customise the application based on stakeholder feedback.

 

This project is connected to three others that focus on: 1) an embodied AI agent, 2) mixed reality responsive arduino controls, and 3) a Māori creative story (pūrākau) scene. 

 

Type:

Undergraduate

Outcome:

developing an immersive installation with responsive audio and visual effects to physical movement

user study interviewing participants and measuring aspects of their behaviour in VR

supporting dancers in creating a performance with the application

 

Prerequisites

SOFTENG350, SOFTENG702

Specialisations

Categories

Supervisor

Co-supervisor

Team

Lab

HCI Lab (303.521, Lab)